![]() Select the parent weapon folder of your choice, right click on it and fully load the folder. ![]() You'll need to open the Killing Floor 2 SDK, open the content browser and navigate to KFGame>BrewedPC>Packages>Weapons. They serve as an initial state for the weapon skin and it's what you'll use to get started when making a weapon skin of your choice. Each weapon and equipment item in the game has an initialized weapon skin material instance. The first step on creating a weapon skin for Killing Floor 2 is deciding which weapon to make a skin for. This document serves as a reference for what weapon skin material parameter does and how to get started making Killing Floor 2 weapon skins for the Killing Floor 2 Steam Workshop. They have a series of parameters and static switches that change the features of the material. All Killing Floor 2 weapon skins start from a single master material.
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